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crash unix

Full Cycle Software Engineer.
Systems architecture and precision interfaces.

BASED IN SÃO PAULO
WORKING GLOBALLY
02 // Technical Philosophy

Precision.

Resilience.

Integration.

01 // Architectural Depth

Engineering isn't just about code; it's about the survey. Participating from hardware discovery to final cloud-native deployment.

02 // Stable Core

Systems designed to survive. Resilience is built in the architecture phase, ensuring scalability and long-term maintenance.

03 // Design Synergy

Blending multidisciplinary layers. Electronics, 3D modeling, and high-end software merging into a single digital artifact.

Full Cycle
Workflow.

Ensuring the entire software lifecycle.

01 // STAGE

Strategy & Discovery

Pre-development technical surveying and product conception, bridging the gap between business vision and engineering feasibility.

02 // STAGE

Engineering & Integration

Crafting resilient systems with high-performance backends and advanced AI model integration for complex business logic.

03 // STAGE

Deployment & Orchestration

Automating delivery pipelines and managing the full publishing lifecycle, ensuring mission-critical stability and high availability.

04 // STAGE

Optimization & Evolution

Continuous monitoring and infrastructure scaling to reduce operational overhead while refining system performance for long-term growth.

04 // Selected Projects
01 / 2024

Alpha.

Infraestrutura resiliente e escalável.

Software Engineering
02 / 2023

Beta.

Explorações visuais e performance.

UI/UX & Motion
03 / 2023

Gamma.

União do físico ao digital via código.

Electronics
04 / 2022

Delta.

Interações baseadas em modelos neurais.

Creative Tech

Tech
Spec.

01

Experience Design

High-end interfaces and immersive digital environments.

Astro / Next.js / Three.js / GSAP / React / TypeScript / Tailwind CSS.
02

Software Engineering

Architecting robust, secure, and scalable mission-critical systems.

.NET / C# / ASP.NET Core / Entity Framework / PostgreSQL / Docker.
03

Creative & Hardware

Multidisciplinary design and hardware-software integration.

Figma / Blender 3D / Embedded Systems / Electronic Prototyping.

Visual

Showcase.

Kaonashi
01 // Character Modeling Kaonashi
Lojinha
02 // Environment Design Lojinha
Ghost
03 // Character Modeling Ghost
Pucca
04 // Character Modeling Pucca
Midnight Lounge
05 // Interior Lighting Midnight Lounge
Elgato Wave 1
06 // Hard Surface Elgato Wave 1
Hello Kitty
07 // Character Modeling Hello Kitty
Moon
08 // Shading Moon
Architectural Depth
09 // Hard Surface Architectural Depth
Architectural Depth
010 // Hard Surface Architectural Depth
Office
011 // Environment Design Office
Barril
012 // Hard Surface Barril
Linear Minimal
013 // Environment Design Linear Minimal
Vanguard Tavern
014 // Environment Design Vanguard Tavern
07 // Trajectory
2022 — Present

Full Cycle Engineer

Agência Mares

Architecting and delivering high-performance bespoke software. Leading technical strategy for streaming platforms and AI-driven systems with complete ownership of the development lifecycle.

2021 — 2022

Full Stack Developer

FEB Informática

Development and maintenance of back-end and front-end projects focusing on .NET and React.

2020 — 2021

Front end Developer

CAVE Digital

Development of complex interfaces using Angular, React, and Vue.

2019 — 2020

Full Stack Developer

FEB Informática

Creation of complex projects using technologies such as Laravel, NextJS, Aspnet, and Tailwind.

2018 — 2019

Service Desk Intern

Universidade Nove de Julho

Infrastructure maintenance and technical support for students and professors.

2018 — 2018

Maker Instructor

Casa de Makers

Teaching robotics and basic programming, creating low-cost electronic circuit kits.

2016 — Present

Freelancer Full Stack Developer

Independent

Providing end-to-end technical solutions and custom software development across various stacks.

LET'S
BUILD.